VR computing has been something of a dream since the world first invaded William Gibson’s 1984 novel Neuromancer. Here was a world where commerce, the creative arts, and the daily administrator of life were realized in cyberspace – another, digital realm that coexists with real life.
The modern development of virtual reality is still in its infancy, although it is maturing rapidly. Headphones like Valve index show high-end embedding peak potential, while very popular Oculus Quest 2, with its wireless features, indicates that virtual reality may also be available. But despite some customized enterprise applications and desktop mirroring software, virtual reality has still not become a daily computing platform – which can be both productive and entertaining.
Recent rumors, however, point to Facebook’s Oculus VR division, which is trying to bring Android apps naturally into its headphones, which is a potential game changer for VR computing.
YouTuber ‘Mystery‘spotted several Android apps in the Preview section of the Oculus store.
This was raised in our contradiction today, and I just had to check it to make sure it was real. It really is! These are under store preview applications. The developer’s name on the data is “Android Apps For Quest,” and the website appears to be Oculus. Will they finally add popular apps to pic.twitter.com/aUuTuTowLzMay 7, 2021
In the preview application section, developers can distribute test and preview structures from applications currently in use for Oculus headphones.
The chapter briefly listed indie gaming among others, the social platforms TikTok and Snap, video conferencing software Zoom, streaming service Spotify, and MS Remote Desktop and MS One Note office software. These do not currently have Oculus-specific variations and were introduced in the developer’s “Android Apps for Quest” series.
VR office space
Whether these have proven to be full VR applications that take advantage of the stereoscopic depth and presence of the platforms – or just 2D screens as if on a phone screen – remains to be seen. No formal confirmation of their entry into VR has yet been made, although John Carmack, Oculu’s Director of Consulting, is known to be Finding Android apps in Quest.
But opportunities for familiar applications at VR can really open the door to VR headsets as pillars of the workplace, whether they are in commercial office space or, increasingly, home offices.
Familiarity and shared workflows are very important for productivity. If you get access to an app you’re already happy with, you’re more likely to use it in an unfamiliar environment like VR. If you can seamlessly bring your existing projects to a new platform with cloud services, it’s even better – and grounding the Oculus headphones on Android makes it very possible.
However, there are still some hurdles that need to be overcome to make virtual reality headsets as common in the office as computers and laptops.
VR headphones are still relatively awkward objects – as long as the workday is eight hours long, today’s headphones are too tiring to be practical. They also limit social interaction through their vision-encompassing design and lock the outside world – while efforts to bring in social spaces have improved, avatar design has evolved and face tracking to better identify emotions has also become more effective. devices such as HTC Vive tracking device.
Comfortable work environment
Like the possible deployment of Android apps, Oculus is an example here. It seems to be more aware than some of the importance of comfort in virtual reality experiences, eliminating as much friction as possible when moving from one reality to another. Oculus makes the virtual desktop application a platform-based option in its headphones instead of a separate application, and allows users to map a physical keyboard or even a chair guardian to their boundary system, allowing users to identify furniture and accessories from the headphones.
Perhaps all of these efforts will prove futile, and we will stick to the comfort of our ordinary computers thanks to decades of ergonomic and cultural design that has made them central to everyday life. Smartphones have not just replaced laptops. Or perhaps AR, augmented reality, rather than virtual reality, with its dual view of the real and digital world, proves the platform for a more natural workplace. When Apple has been investing in AR for some time, before the expected big revelation later this year, it shows the potential power that the technology giant will see in the future of AR.
But so far, all eyes are on VR. As Oculus works together to improve the work situation within virtual reality, it may not be long before our 9-5 event takes place on one of its headphones. Quest: Office Edition, anyone?