Razer has unveiled the Barracuda X, a multi-level wireless gaming headset that takes design tips the company’s Opus noise-canceling headphones. They’re releasing today for $ 99.99, which is more aggressive than I expected given that the company usually comes at a higher price.
The Barracuda X is a big step for the Razer in the sense that it will finally move to USB-C connectivity – both in terms of how the headphones charge and how it transmits audio wirelessly. The package includes a small wireless USB-C transmitter that is almost identical to it SteelSeries has been included in some of its headphones since 2019. It allows compatibility with the Nintendo Switch in portable mode, the USB-C port on the front of the PS5, and some phones and tablets directly via the USB-C ports.
The Razer includes a five-foot USB-A cable with a USB-C female head that the transmitter can connect to devices that do not have a USB-C port, such as a computer, PS4, or Switch dock. It can also act as an extension if there is some interference between the headset and the USB-C port. None of these are at this point in a high-end headset, but it’s wide compatibility for $ 100.
The headset also works with wires and includes a 3.5 mm cable. The headphones are not compatible with Xbox consoles because they work with Microsoft’s own wireless protocol, which is not supported. This is disappointing, like SteelSeries Arctis 7X includes a similar dongle with a toggle switch to run on Xbox and other platforms. The Razer will probably get there at some point, but not today. You can connect a Barracuda X cable to the 3.5 mm connector on the Xbox controller.
This product is the first in the Barracuda headset series and sets a strong precedent for future iterations. The style of the Barracuda X is far from similar to the Kraken and BlackShark V2, and it looks more like a headset than a gaming headset. Razer said Limit that it sought a design that looks platform agnostic to show people that this is a headset that is likely intended for the platform you choose.
The Barracuda X weighs 250 grams, and Razer says this is its lightest wireless headset. After using it for about a week, I can assure you that it is comfortable to use after several hours of use. The ear cushions are soft and breathable, but dense enough to provide some form of permeable noise insulation. The cups themselves can rotate 90 degrees, which is convenient for the profile weight loss for storage in the bag. But this flip feature works backwards when you use them. For some reason, Razer developed them to turn in the opposite direction rather than preferring to rest the hard side of the cups on your chest instead of the soft ear cups.
In terms of performance, these sound good for $ 100 headphones. These use the same “TriForce” controller model originally found in BlackShark V2 headphones, with three separate parts to produce bass, midrange and treble. However, the drivers are slightly smaller in the Barracuda X: 40mm compared to 50mm in the BlackShark V2 series. I still have to test them a little more so I can make a verdict, though Ratchet & Clank: Rift addition On the PS5, it competed with Sony’s Pulse 3D Audio headphones – in terms of both sound quality and position frequency.
Other hardware features to consider include a detachable boom microphone (which unfortunately does not support microphone control), and all of its headset controls are located on the edge of the left ear cup. There’s a mute button, a volume wheel, and a power button that can act as multifunction buttons when connected to some devices. Tapping it once while connected to my Android phone, the music was paused.
One thing to note is that it is possible that Razer may release an even more diverse version of Barracuda. Historically, products with an “X” in their name are usually low to medium offerings, and usually the “Pro” model follows after a few months. It’s hard to say what Barracuda Pro (if it’s called) would offer this version announced today, but features like Bluetooth, an extra selector for mixing game and chat sound, microphone monitoring support, or Xbox wireless compatibility are just a few on the table.