Returnal has split PlayStation 5 players with a penalty difficulty level, the absence of a traditional savings system, and a 70/70/70 / AU $ 124.95 price point. But no matter which side of the conversation you have, Sony’s latest consensus PS5 exclusive is pretty clear: Return have a brazen good time – especially if you’re a fan of roguelikes.
It helps that developer Housemarque’s third-person action game is, of course, a great demonstration for the PS5. It takes full advantage of the unique features of the PlayStation 5, making Returnal’s labyrinthine and hostile alien world look more compelling. PS5 DualSense driverHaptic feedback and adaptive triggers are used to effectively convey environmental impacts, such as the feeling of raindrops hitting the ground, and the game’s 3D sound is easily the best implementation of Sony’s proprietary sound technology to date.
However, there is one aspect of the recovery that reveals an annoying flaw in the design of the PS5, at least when compared directly Xbox Series X.
Just as PS4The PS5 allows you to have only one game active at a time. You can open the media app without closing the game, but if you try to play something else, you will be told that you need to close your current game session. This was a par for the course of the last generation Xbox One works in exactly the same way.
Xbox series X and Xbox series S changed all this though Quick resume. You can now pause and resume multiple games at once and resume as you continued as if by magic. It works even if you disconnect the console, which confuses the mind a bit.
The quick sequel is something I have surprisingly found constantly, especially if I’ve played a few titles and re-played a game I haven’t played in a while. Suddenly, I’m right back where I was, and I don’t have to deal with any snapshots, menus, or extra load times.
Now, I haven’t missed this time-saving and user-friendly feature on the PS5 yet. PS5 games loads very quickly, and often I’m more than happy to play one game at a time – this has been the case since consoles were first invented. Inadvertently, however, Returnal is really a perfect ad for Microsoft’s game switching technology, and it made me hope that Sony will implement something similar on the PS5 in the future.
Because Returnal does not include traditional savings points (actually only two areas where you constantly start the whole game), you have no choice but to commit to play Returnal – and only Returnal – on your PS5. If you want to stop running in the middle, which usually involves hours of hard work, you’re at the mercy of the PS5’s sleep functionality.
At first, this didn’t seem like the biggest compromise in the world, but the limitations soon became apparent as I struggled to get to the end of the game. The PS5’s sleep mode isn’t 100% reliable from the start, and many users report crashes that have unspoiledly ruined the drive they hope to continue. And while I was lucky enough to avoid crashing during game rounds, I personally ran into what seemed to be some sort of memory leak problem. The game became awful, almost like a slideshow during battles, when the game was put on hold several times in a few days.
When I got to the point where I knew I could stop safely (again, there aren’t many of them), I restarted the console and luckily the problem disappeared. I’m afraid to think how hard the final boss would have been if I hadn’t been able to fix this problem, and it made me feel unnecessarily anxious about the times to come.
Another thing that makes Sleep a restless suggestion is that the PS5 will also download and install updates for your game when it is in this paused mode. And guess what? Some people’s valuable Returnal runs ended prematurely when the latest update dropped the game. After the PS5 had installed the new patch, it closed the game.
Thank you Returnal. pic.twitter.com/eHSqMEDTAbMay 3, 2021
I can only be sympathetic to those who were greeted with that kick of teeth when they returned to play, but luckily there is a workaround to prevent this from happening to you, and developer Housemarque is actively emphasizing it to players.
PSA: # Return and repair information will be released tomorrow (May 5) at noon PST, 7:00 PM GMT. Turn off the # PS5 update to keep your running. https://t.co/ICzxVHvCEqMay 4, 2021
To turn off automatic updates for PS5, go to Settings> System> System Software> System Software Update and Settings. Then shut down Install Update Files Automatically to stop the PS5 from installing updates in sleep mode. You also want to go to Settings> Saved Date and Game / Application Settings> Automatic Updates and turn off automatic download or automatic installation in sleep mode.
The fact that the PS5 can’t pause and resume multiple games at once has resulted some fans who require Housemarque to enable the recording feature which allows players to record their progress and return later. However, others argue that getting such a backup would be against Returnal’s entire game design. However, if Returnal was on the Xbox Series X or S? Well, it’s possible that this discussion won’t even take place because the game could have supported the Quick Resume program.
While there is no right or wrong answer as to whether Housemarque should have included a more traditional storage feature – that’s their creative vision – it does emphasize what Microsoft’s forward-thinking Quick Resume feature really is. Being able to take a break from Returnal would certainly make the game a little more forgiving for players struggling, and at least it wouldn’t lock you in to hour-long game events, and the only release is if you succeed or fail. . And it is likely that it is the latter.