More and more details about the next-generation PlayStation virtual reality headset designed by Sony seem to be coming. By YouTube channel PSVR without condition with additional confirmation Download VR, Sony held a developer summit on Tuesday where it introduced new information about controllers and game development strategy in the PSVR sequel and seemed to confirm some of the features already reported.
Among the new details, next-generation PSVR drivers (or NGVR drivers based on what PSVR without a password is a device code name) can detect not only that you hold the controller and touch the buttons, but also how far away your fingers are. The feature sounds a bit like that the radar detection that Google has built into its phones and smart home devices previously on the Soli chip.
Sony also told developers it plans to continue the hybrid model for its upcoming AAA releases on the PlayStation. The goal is optional VR support for all important publications, similar to what Resident Evil 7 and No one’s sky received for PS4 and PS5. We know that you still need a console to use the PSVR, but if this plan is true, you can choose to play high AAA titles on your VR or TV.
Sony in public unveiled the next generation PSVR in February and detailed features of their new drivers not long after. Taking into account the official data and what Download VR has reported as any technical data of the device, what we know about the next generation PSVR so far:
- Next-generation PSVR connects to PlayStation via a single cable, no junction box required
- The headphones feature higher-resolution OLED displays that provide 2,000 x 2040 pixels per eye (full 4K resolution) and an enhanced 110-degree field of view (10 degrees wider than PSVR).
- Sony plans to use flexible scaling resolution in conjunction with foveated rendering enabled by eye tracking so the device can display just what you’re looking at. The overall goal is to reduce the load on the PSVR and PS5 and improve performance.
- Sony reportedly uses inside tracking for the next-generation PSVR, and the company says the device’s controls feature adaptive triggers, haptic feedback, touch-sensitive buttons, and reportedly the ability to detect the distance between fingers and the device.
If all these features are met, it appears that Sony has adopted a reasonable number of new VR standards Oculus Quest and Quest 2, and some high-end features valve index and HTC Vive Pro, also. According to the report BloombergSony will not launch a new PSVR before the holiday in 2022, but the company may finalize and release more information later this year.