These are the best classes in Wartales!
Wartales is a deep open-world RPG where you lead a group of mercenaries into turn-based fights for money and fame. During the trip, you can explore the world, find new friends, collect bounties, and, in the end, shape the story of your party.
So, choosing the right class for each of your characters is important if you want to make a well-rounded team that can win fights. Here, the best Wartales classes come in handy because they let you use the best skills and traits in the game. If you put these things first, you’ll be sure to win every time.
Warrior: Shield For Hire
For close-range damage, the Warrior is one of the best classes in Wartales to start with. This is because the Warrior’s main weapon is a heavy axe, which can do a lot of damage and can also be used as a shield for other party members when needed.
Because of this, it is one of the most flexible classes in the game and can stand up to groups of enemies. Most Warrior builds use skills like Berserker and Alacrity and medium armour to boost defence and make sure the character can take a few hits before killing them with an axe.
Swordsman: Flexible Fighter
The Swordsman class plays a lot like the Brute, with the main change being that it uses a sword instead of a club. By using a sharp blade, the Swordsman can make sure that each move does a lot of damage and still have some flexibility by using skills like Defensive Stance, Hardcore Training, and Zeal.
This means it can be used as either an attacker or a tank, based on your tactics and build. On top of that, the Swordsman can use First Aid to heal friends or remove poison, bleeding. And burn debuffs, which makes it a very important member of any team.
Brute: All-Out Attacker
The Brute class’s main tools are blunt ones. Which let it hit multiple enemies at once and do a lot of damage. This lets the Brute play in a more active way, where it goes on the attack every turn and fights whenever it can with skills like Wrath, Destroyer, and Armour Breaker.
Unfortunately, Brutes take just as many hits as they deal out. So they have to wear heavy armour if they want to stay alive. Also, the Brute does best when he is in the front line. Where his AoE attacks and two-handed weapons can hit the most people.
Ranger: Superior Support
The Ranger is based on the classic rogue archetype found in most RPGs. It is good at killing enemies quickly with knives and throwing weapons. This class also has some of the best damage-dealing skills in Wartales. Wrath, Frenzy, Cold Blooded, and Unstoppable are some of the best.
When certain conditions are met, the Ranger can often do better than other classes. For one, the Ranger should always be close to allies so that its passive powers can be used.
Also, it’s best to avoid one-on-one fights, since most enemy types can easily beat the Ranger.
Spearman: Hard-Hitting Healer
Moving on, the Spearman is one of the best Wartales types for long-range weapons and helping out the rest of the group. This gives it a role that is different from most other classes in the game. As it will try to stay out of fights and instead focus on helping close allies each turn.
At this point, the Spearman is most useful when placed near Brutes, Swordsmen. And Warriors who can benefit from passives like Valorous Support, Change of Pace, and Team Spirit. It also does a good job as a healer and can keep the fight from getting out of hand by knocking opponents back.
Archer: Easy Damage Dealer
The Archer is another Wartales class that does all of its damage from a distance. They are a great support member for any team. Even though it doesn’t do as much damage as other classes, it has access to skills like Valorous Support, Barrage. And Precision that, when used right, can help close the gap.
Still, the Archer is most useful in the beginning of the Wartales fight. When it can do damage easily and quickly at the start of each battle. As you play, though, you’ll notice that this class is getting weaker as Eggy Car game gives you harder enemies to fight. This is made worse by the fact that archers can hit allied units.
Tactician: Stealthy Assassin
The Tactician class works like a Ranger, but it also borrows from the rogue archetype by using daggers and other close-range weapons, especially ones that poison or cause other status effects. This lets them deal a lot of damage quickly while making the enemy’s ranks worse for everyone.
This works well with skills like “Forced Disengagement” and “Lawful Fervour” to give the Tactician the most chances to attack each turn and make more status effects, like “Confusion,” happen. If you want to sneak up on your opponent, it’s best to put this class behind them. Without the factor of surprise, the Tactician doesn’t have enough defence to survive direct hits.