Right now, find out the best VR headset is limited. This is like choosing a new phone or headset – there aren’t many options. But Valve index virtual reality headsets are conveniently one of the best VR headsets you can buy today – and one of the best VR experiences you get at home.
With the success it has seen in VR space when it was first launched in 2019, it is certain that tracking Valve Index 2 headphones could already be developed. Confirmed confirmation has not yet been received. However, we are already seeing clues as to what it may contain before its official release. For example, it could be wireless, separate VR headsetsuch as Oculus Quest.
An extension would certainly make sense, even with the Valve Index’s high price tag. By official figures At the time of writing, more than 16% of all Steam VR users own the Valve Index. That makes it the third most used VR headset right now Oculus Quest and Task 2. With such success, we expect Valve to want to come back with more follow-up that enhances an already brilliant original. But since the original Valve Index is only two years old, we may have to wait a while.
Continue reading to find out everything we currently know about Valve’s future VR plans as well as what we would like to see about Valve Index 2.
Valve Index 2 release date
There is currently no official information on when Valve Index 2 can be released, so the guesswork is just knives in the dark right now. We know that the original Valve index was released in 2019, so given that other iterations of headset microphones have taken at least two years, we can expect an announcement later this year.
However, due to the disruption caused by Covid-19 in 2020, notification is more likely in 2022 or later. Next year’s release date also feels the best we can hope for.
Valve Index 2 price
Once again, there is nothing solid about how much Valve Index 2 will cost, but we can make some trained guesses. Given that the Valve Index was priced at $ 999 / £ 919 (about $ 1425), we expect the upgraded headset to cost at least as much – even if we don’t say no to a price drop if possible.
We also know that Oculus Quest 2 and Oculus Rift S – both much cheaper VR options – are Steam’s most popular headphones. Their combined 43 percent market share is one that Valve is likely to want to eat, so we’re not surprised to see it release a budget competitor.
This could mean that Valve releases two separate headsets – one aimed at a high-end, the other at a more accessible all-in-one mobile device. But while rumors suggest that it is not ruled out, we do not know what it plans before the official announcement.
Valve Index 2 features – rumors, leaks and official information
This is where we start building a picture of what Valve Index 2 and other Valve VR products can look like thanks to a recently filed patent. As we learn more, we will update this section to keep you up to date.
Valve directory 2 may be wireless, and wired features become optional for some headset models. The patent includes three different headsets that explore different options for establishing wireless and independence (such as Oculus Quest 2) or a wireless connection to a computer.
The patent also describes new comfort options, such as new methods for distributing heat and weight more efficiently for each VR headset model.
With all the patents, we have to take the data with a touch of salt – there is no guarantee that it means that Valve will produce headphones with these features – but it shows that the company is continuing to develop VR technology.
What we want to see in the valve directory 2
While the Valve Index is a great VR headset, it’s by no means perfect. Here are a few areas we would like to see improved in Valve Index 2.
Better selection of games – directly from Valve’s teams
While this is not a direct problem with the latest Valve Index headset, games are an important factor for all gaming devices. There are great VR games like Valve’s own Half-life: Alyx, but the platform cannot be built with just a few headings.
If Valve wants to commit to VR, we don’t just want to see a great device, but we want them to make more games to play with it. Be it the Half-Life: Alyx sequel, the VR adaptation of another IP like Portal, or a whole new IP from the studio. The quality of the games is also important, but a slightly higher number wouldn’t go wrong.
In an interview with us Half-life Alyx Robin Walker instructor mentioned he wanted to make an XCOM VR game – so maybe we could have something like that expected?
Facebook recently announced its plans a without controller AR experience using hand tracking, and we would like to see a similar technique in VR as well. Hand tracking seems to be ripping straight out of the sci-fi world, and we’d like to see something like that in future VR headphones.
Although it is more likely that we will see it in future Oculus devices – as rumored Oculus Quest 3 – Valve could develop its own version of the technology for future headphones.
No more base stations
Base stations are devices that help with the Valve Index, and other headsets, such as HTC Vive, monitor users, their headsets and controllers on a room scale in a virtual environment. Although they made the headphones work well inside our review, we hope that the Valve Index 2 would drop them.
Base stations aren’t the worst thing in the world, but if you ever want to change the state of your room – or just dust it and push one of the sensors – you have to go through the whole recalibration process. It’s boring and we can do without having to put up with them, especially when other headphones like the Oculus Rift S do well without base stations.
Higher resolution display
The Valve Index used two displays with 1440 x 1600 pixels – one for each eye. While the image is very sharp, better screens are not unexpected, especially considering that Apple VR headphones rumored to use dual-8K monitors – It is 7680 x 4320 pixels.
We think 8K is a little superior, but there’s a nice sweet spot between it and the current one that would be nice to see in Valve Index 2.
Adjustable headphone size
All people are made differently, so it’s hard to pull out and make them comfortable for all one-size-fits-all headphones. With that in mind, we’d like Valve to delve deeper into the ergonomics of the Valve Index 2 by adding new straps and features to make it customizable. This would allow everyone to adjust the headphones to their needs and ensure that you can enjoy the VR experience more.
Valve Index controllers included some haptic feedback and smart models to make the virtual world feel more realistic. While it’s good, we’d like to see it go further in the future.
Apple has patented haptic socks that can be compatible with its VR and AR devices, so we know some companies are already thinking about this. A few extra haptic peripherals for Valve Index 2 can be a great way to play VR realism up to 11.